Category:Game Mechanics

''Game Features are another important thing about gameplay in PROJECT: WARZONE. Game Features are things what will happen and what might happen in the game. Most game features are commonly known. The Features can be found below.''

Features

 * Broken: The broken effect happens if a item is reaching 30% condition or lower. If a item reachs 0% fully, the item may not work, the melee will be weakened and the gun will stop firing bullets and instead make the bullets fall down on the ground. Broken effects can also happen if you fall down on a high building. Falling off will damage your health and can result in a leg broken to weaken your speed. Falling off a very high building can result in instant death
 * Karma: If you attack someone first and sucessfully kill them, you will lose 10 karma. If you attack someone when they attacked you first and sucessfully kill them, you gain +10 karma for defeating someone who attacked you first. There are reputation ranks.
 * Status Bars: Status Bars indicate that your either full or low on water or food. There are 5 Status bars that will indicate what threat could happen to you. 1, the health bar is usually 100%. If it drains, you can get a faster death if you do not use Bandages or Pain Killers or Medkit. A Bloodbag could potentially heal you up to 100% but it will not stop bleeding. 2 and 3rd, the food and water bars. If they reach 0%, you will have a timed death of 5 minutes and 20 seconds of losing 10% health every 20 Seconds. The 4th bar is the energy bar, it stays at 100% all the time. If you sprint or swing a melee weapon, you will lose stamina (depending on how much a weapon uses stamina per hit). You can also get stamina faster by drinking water or energy drinks. The last bar indicates the risk of getting killed by the virus. If the bar reaches to 0%, you will be damaged by the virus. If the bar is at 100%, you are not going to get damaged. The bar will also drain at some point and you will need to consume medicine. Most medicine can be found at the hospitals and pharcmacies.
 * Safezone: Safezone is a protection zone where everyone has unlimited health intill they leave safezone and enter the battlefield. Safezone relys on a Gun bank (Just a Bank but modified to be Gun bank due to money being useless in the Zombie Outbreak), which allows you to save your data and store weapons inside the vault intill it gets maxed out of 1 to 2000 items inside the vault. Safezone also has other areas that has a shop to buy supplies and a spawn where everyone spawns inside the safezone as always.
 * FPS Battlefield: Tired of having zombies roam around? FPS battlefield will do it. The Battlefield mode will allow players to fight each other in many modes such as Team Deathmatch, Capture the Flag, Team Elimination, Elimination and Deathmatch. Each mode relys on Teams or FFA. FPS Battlefield maps are smaller than the normal map. Guns will be selected randomly. This feature will only be effect in the very later stages on the game.

Page still in work for more features.